Mr Bones for Sega Saturn is an unusual game to say the least. In it, you play as the skeletal remains of a blues guitarist, the titular Mr. Bones. He abruptly wakes from his eternal slumber and finds himself in a graveyard surrounded by an army of skeletons with glowing red eyes. They've all been reanimated by the evil wizard DaGoulian, who wants to conquer the world. However, Mr. Bones managed to retain his free will, so he takes it upon himself to stop DaGoulian and his freaky deadite army.
Unfortunately, the game lacks balance in its levels. Some levels are way too easy, while others are controller-smashing hard. The very first level in the game is frustrating enough to make players swear off Mr. Bones forever. The variety in the levels is nice, but the player is too often dropped into new, confusing, and downright punishing situations that nearly guarantee instant death. It may take three or four playthroughs to even get the gist of what's happening in a level, which is even more frustrating as you only have one life. If you run out of health and die--again--the game ends and, after an agonizingly long loading time, Mr. Bones drops you back to the title screen. You can reload any level you've unlocked from the options screen, but there's no continue option. Mashing the start button, as one is wont to do after dying umpteen times, just starts the game over from level 1. This is Mr. Bones' major failing, and in my opinion, it keeps it from achieving videogaming greatness, despite its clever level design and memorable characters. I firmly believe that, with a little more playtesting, Mr Bones would have been a household name in video gaming. However, if it ever earns a re-release, or if you still have a Saturn lying around, I recommend playing it and experiencing a rare, truly unique video game.
Thanks for reading my review! Up next is the granddaddy of all CD-ROM games, The 7th Guest.
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