When I was a wee glitch, I had a friend with a huge collection of Atari 2600 games. This lucky little punk had them all, from Atlantis to Worm War I, and every summer we'd dutifully march through the width and breadth of his vast library, playing cart after cart until we were chased out of the house by his mom. Most of these games were simple enough for us to just pick up and play, and no matter how abstract the graphics or bizarre the game design, they all made their own kind of sense. But one game, Swordquest: Earthworld, stubbornly defied explanation. We tried for literally tens of minutes to crack the code of this mysterious game before finally getting bored and dropping in Robot Tank. Well, as it turn out, we were missing a few crucial pieces of literature that would have revealed to us Swordquest's true nature as the most epic treasure hunt in gaming history.
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Atari held the Swordquest: Earthworld contest in March of 1983. Out of 5,000 entries received, only 8 contained the correct phrase and were eligible to to attend. The contestants were presented with an all-new, custom version of Earthworld, and given 90 minutes to solve its puzzle. The grand prize winner was a 20-year-old guy from Detroit by the name of Steven Bell. He took home the "Talisman Of Penultimate Truth," a pendant made of 18-karat solid gold, studded with 12 diamonds, as well as the birthstones of the 12 Zodiac symbols. It also contained a small sword made of white gold embedded in its front. All told, this fancy little bauble was valued at $25,000 dollars--in 1983! Sadly, Bell is rumored to have Cash-For-Gold-ed the entire pendant, except for the small sword.
In February 1983, Atari released the second in the Swordquest series, Fireworld. It was slightly shorter, and it had rooms laid out according to the Kabbalah's Tree Of Life. The game played essentially the same as Earthworld, but this time, the clues spelled out the phrase Leads To Chalice Power Abounds. The contest for Fireworld, held in August of 1983, received many more correct entries, so Atari held a preliminary round, wherein each contestant would write an essay detailing how awesome Atari is and what they loved best about Swordquest. The top 50 essays earned the chance to compete for Fireworld's ultimate prize, The Chalice Of Light, made of gold & platinum and studded with diamonds, rubies, pearls, and other precious stones. It was also valued at $25,000 and won by Michael Rideout, who had the good sense to hang onto it.
The third game, Waterworld, saw only a limited, mail-order release through Atari Club, making it a rare treasure itself. It's the shortest game yet, with only seven rooms that follow the seven centers of chakra. Here at least, the trials all have something to do with water: The player must swim through shark-infested oceans, dive past killer squids and hop across icebergs to gather clues pointing to the phrase Hasten Toward Revealed Crown. The grand prize this time was the Crown Of Life, made out of solid gold, studded with rubies, diamonds and aquamarines, and again valued at $25,000.
Unfortunately, the Waterworld contest never happened. Atari, who was hemorrhaging money due to the video game crash of 1983, canceled the entire contest shortly before Waterworld's competition was scheduled to start, and killed all further development of Airworld. The last comic was never written, and the ultimate fate of twins Torr and Tarra was never revealed. Bell and Rideout, who would have returned to compete for the overall grand prize, a $50,000 gold-and silver sword called The Sword Of Ultimate Sorcery, were instead paid about $15,000 each. Swordquest was quietly and unceremoniously laid to rest at the close of 1983. By 1984, Atari had been sold to Commodore founder, Jack Tramiel, who planned to retool it as a personal computer manufacturer. Without its clout as the world's premier video game maker, (and the income to match) Atari would never again host a contest as extravagant and elaborate as Swordquest.
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There's one final puzzle in the Swordquest saga which may never be solved: Whatever happened to the last three treasures? The Waterworld contest never happened, and Airworld never saw the light of day, but there's photographic proof of the existence of Airworld's Philosopher's Stone, (a hunk of white jade encased in a solid gold box) Waterworld's Crown Of Life and the grand prize, The Sword Of Ultimate Truth. For years, rumors persisted that Tramiel kept them in his office, but nothing has ever been confirmed, and no more details have come to light since Tramiel retired in 1995. After 30 years, those lost treasures, and Swordquest itself have truly become the stuff of gaming legend.
Thanks for reading my review! Next week, we ascend to the heights of comically-violent side-scrolling bliss with Metal Slug!
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